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Setting Up Sentry Logging with Scala / Play
April 16, 2019

Setting Up Sentry Logging with Scala / Play

Posted on April 16, 2019  (Last modified on December 27, 2022 )
4 minutes  • 673 words
This project uses these versions of languages, frameworks, and libraries.
  • play : 2.5
  • scala scala : 2.8
This tutorial may work with newer versions and possibly older versions, but has only been tested on the versions mentioned above.

Sentry is an error tracking service that helps you quickly track errors in many environments. While it’s not the only option for error reporting (Rollbar comes to mind since they sponsor most of the podcasts I listen to), Sentry is my favorite option. Today, we’re going to setup Sentry reporting for our Scala / Play application.

The [Play framework](https://www.playframework.com/) is a web framework for building predictable and scalable applications. Featuring support for Java and Scala, the Play framework is a great consideration when choosing your next framework.

Creating an account

First, you’ll need to create a free account on Sentry’s website. They’ll ask you to sign up and create a project, go ahead with those steps. At the end of that process, they’ll show you a DSN ( a client key ). Copy that key as we’ll need it in a few moments.

If you didn’t see the key anywhere, have closed it too fast, or are trying to add support to an existing project, you can find your key by modifying the following link – https://sentry.io/settings/[project]/projects/api/keys/. Just change [project] to your actual project name.

Setting up Scala / Play for Sentry

The Play framework has built in support for Logback logging . Thankfully, Sentry also supports Logback as well! This makes integrating the two extremely easy. We can essentially add support for Sentry with three simple steps:

  1. Add the sentry-logback dependency to build.sbt
  2. Modify our logback.xml to use the Sentry appender.
  3. Expose our DSN (client key) to our application.

Adding the Sentry dependency to your Scala Project

The simplest step by far. Go ahead and add a new library dependency to your build.sbt.

libraryDependencies +=   "io.sentry" % "sentry-logback" % "1.7.16"

And that’s it! Now we can configure our logback.xml.

Configuring logback.xml

We’ve now got two entries that we want to add to our logback.xml file. First, we’ll want to add the appender definition like so:

<appender name="Sentry" class="io.sentry.logback.SentryAppender">
  <filter class="ch.qos.logback.classic.filter.ThresholdFilter">
    <level>ERROR</level>
  </filter>
</appender>

I’ve got my Threshold Filter level set to Error, but you can change this meet your needs. Secondly, we’ll want to add the appender reference to the root. In my case, I only want to pass on errors to it.

  <root level="ERROR">
    <appender-ref ref="Sentry" />
  </root

After all is said and done, your logback.xml might look like the following:

<!-- https://www.playframework.com/documentation/latest/SettingsLogger -->
<configuration>

  <conversionRule conversionWord="coloredLevel" converterClass="play.api.libs.logback.ColoredLevel" />

  <appender name="FILE" class="ch.qos.logback.core.FileAppender">
    <file>/var/log/porios.log</file>
    <encoder>
      <pattern>%date [%level] from %logger in %thread - %message%n%xException</pattern>
    </encoder>
  </appender>

  <appender name="Sentry" class="io.sentry.logback.SentryAppender">
    <filter class="ch.qos.logback.classic.filter.ThresholdFilter">
      <level>ERROR</level>
    </filter>
  </appender>

  <appender name="STDOUT" class="ch.qos.logback.core.ConsoleAppender">
    <encoder>
      <pattern>%coloredLevel %logger{15} - %message%n%xException{10}</pattern>
    </encoder>
  </appender>

  <appender name="ASYNCFILE" class="ch.qos.logback.classic.AsyncAppender">
    <appender-ref ref="FILE" />
  </appender>

  <appender name="ASYNCSTDOUT" class="ch.qos.logback.classic.AsyncAppender">
    <appender-ref ref="STDOUT" />
  </appender>

  <logger name="play" level="INFO" />
  <logger name="application" level="DEBUG" />

  <!-- Off these ones as they are annoying, and anyway we manage configuration ourselves -->
  <logger name="com.avaje.ebean.config.PropertyMapLoader" level="OFF" />
  <logger name="com.avaje.ebeaninternal.server.core.XmlConfigLoader" level="OFF" />
  <logger name="com.avaje.ebeaninternal.server.lib.BackgroundThread" level="OFF" />
  <logger name="com.gargoylesoftware.htmlunit.javascript" level="OFF" />

  <root level="WARN">
    <!--<appender-ref ref="ASYNCFILE" />-->
    <appender-ref ref="ASYNCSTDOUT" />
  </root>

  <root level="ERROR">
    <appender-ref ref="Sentry" />
  </root>

</configuration>

Exposing the DSN to the Application

Finally, we’ll need to expose our DSN to the application. Thankfully, Sentry provides several different ways to do this. The simplest way is to create a sentry.properties file on the classpath and add dsn=https://public:private@host:port/1, but there are other ways as well.

For production runs, you can add a -D property to the Java command to set the DSN. For example java -Dsentry.dsn=https://public:private@host:port/1 -jar app.jar

Alternatively, you can expose this by setting an environment variable before running your application: SENTRY_DSN=https://public:private@host:port/1.

Getting Errors

At this point, you should be receiving events and messages in Sentry. If you’re not seeing anything yet, you’ve either missed a step, they’ve changed the setup process, or you don’t have any errors! It’s worth mentioning that without additional configuration (which you can find in the Sentry guides), you’ll only be logging application level errors.

Hopefully you found this brief guide helpful in connecting Sentry with your Scala / Play application! If you want to learn more about Scala and Play, you can find more of my posts on the subject here!

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